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| ชื่อเรื่อง |
Research anthology on computational thinking, programming, and robotics in the classroom / Information Resources Management Association, editor | | ISBN |
9781668424117prin | | ISBN |
166842411 | | ISBN |
9781668424124h/ | | เลขเรียก |
005.101/5113 2 | | เลขหมู่ |
QA76.27 .R47 2022 | | ลักษณะทางกายภาพ |
50 PDFs (969 pages | | หมายเหตุ |
Contents: Volume I. Section 1. Instructional design and implementation in curricula. Chapter 1. Computational thinking and robotics: what's it all about? ; Chapter 2. Fostering computational thinking and creativity in early childhood education: play-learn-construct-program-collaborate ; Chapter 3. Frameworks for integration of future-oriented computational thinking in K-12 schools ; Chapter 4. Instructional design to foster computational thinking using educational robotics ; Chapter 5. Computational thinking and social studies teacher education: what, why, and how ; Chapter 6. Novice programming environments: lowering the barriers, supporting the progression ; Chapter 7. Design and development of an instructional program for teaching programming processes to gifted students using scratch ; Chapter 8. Developing computational thinking using lego education WeDo at 4th grade of primary education: a case study ; Chapter 9. Integrating computational thinking and mathematics: a case study on four K-8 STEAM programs in Ontario, Canada ; Chapter 10. Introducing computational thinking unplugged in early childhood education within the context of physical and natural science courses: a pilot study in Greece -- Section 2. Pedagogies and methodologies. Chapter 11. Examining the current definitions of computational thinking ; Chapter 12. A brief discussion on incentives and barriers to computational thinking education ; Chapter 13. Spatial thinking as a path towards computational thinking ; Chapter 14. Teaching how to think like a programmer: emerging insights ; Chapter 15. The role of unplugged coding activity in developing computational thinking in ages 6-11 ; Chapter 16. Computational thinking and participatory teaching as pathways to personalized learning ; Chapter 17. Personalized education for a programming course in higher education ; Chapter 18. A pedagogical model to integrate computational thinking logic to first year design studio -- Section 3. Teacher education and assessment tools. Chapter 19. Teaching formation to develop computational thinking ; Chapter 20. Pre-service teacher preparation to integrate computational thinking ; Chapter 21. Developing confident computational thinking through teacher twinning online ; Chapter 22. Developing pre-service teachers' STEM skills with Raspberry Pi activities -- Volume II. Chapter 23. Assessing K-9 teachers' computational thinking skills ; Chapter 24. Assessing algorithmic thinking skills in early childhood education: evaluation in physical and natural science courses ; Chapter 25. Automating the assessment of algorithms and programming concepts in app inventor projects in middle school ; Chapter 26. Using Dr. Scratch as a formative feedback tool to assess computational thinking ; Chapter 27. The use of 3D technologies to support computational thinking in STEM education -- Section 4. Technological and robotic learning tools. Chapter 28. Apps to promote computational thinking concepts and coding skills in children of preschool and pre-primary school age ; Chapter 29. Is the use of makey makey helpful to teach programming concepts to primary education students? ; Chapter 30. Analyzing current visual tools and methodologies of computer programming teaching in primary education ; Chapter 31. Theories and practices behind educational robotics for all ; Chapter 32. Robotics as a powerful vehicle toward learning and computational thinking in secondary education of 21st century ; Chapter 33. Educational robotics for creating effective computer science learning for all ; Chapter 34. Educational robotics in primary education: a systematic literature review ; Chapter 35. Exploring preservice teachers' attitudes about the usage of educational robotics in preschool education ; Chapter 36. Educational robotics between coding and engineering education ; Chapter 37. Steamsational writing: an investigation into using robots to inspire children's narrative skills ; Chapter 38. How to integrate emotions in dialogues with pedagogic conversational agents to teach programming to children ; Chapter 39. Learning from programming robots: gifted third graders explorations in mathematics through problem solving ; Chapter 40. Learning computational thinking development in young children with Bee-Bot educational robotics ; Chapter 41. Introduction to computational thinking with MI-GO: a friendly robot | | หมายเหตุ |
Abstract: an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system | | หัวเรื่อง |
Educational technology | | หัวเรื่อง |
Thought and thinking--Study and teaching | | หัวเรื่อง |
Robotics--Study and teaching | | หัวเรื่อง |
Computer programming--Study and teaching | | หัวเรื่อง |
Computer logic--Study and teaching | | ผู้แต่งนิติบุคคล |
Information Resources Management Association, editor | | ผู้แต่งนิติบุคคล |
IGI Global, publisher |
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