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LEADER 04000nam 22481 i 4500
001    89
003     ULIBM
005    20200110180743.
006    m eo d
007    cr bn |||m|||
008    200111s2019 pau fob 001 0 eng
010     ^z 201903092
020    ^a9781799814801^qeboo
020    ^z179981479
020    ^z9781799814795^qhardcove
024 7  ^a10.4018/978-1-7998-1479-5^2do
035    ^a(OCoLC)111428292
035    ^a(CaBNVSL)slc0000018
040    ^aCaBNVSL^beng^erda^cCaBNVSL^dCaBNVS
050  4 ^aQA76.27^b.H3545 2019
082 04 ^a004.071^22
245 00 ^aHandbook of research on integrating computer science and computational thinking in K-12 education /^cJared Keengwe and Patrick Wachira, editors
246 30 ^aIntegrating computer science and computational thinking in K-12 educatio
300    ^a26 PDFs (385 pages
504    ^aIncludes bibliographical references and index
505 0  ^aChapter 1. Computational thinking and social studies teacher education: what, why, and how -- Chapter 2. Preparing pre-service teachers for the future: computational thinking as a scaffold for critical thinking -- Chapter 3. Frameworks for integration of future-oriented computational thinking in K-12 schools -- Chapter 4. Geometry for computer graphics in K-12 education -- Chapter 5. Integrating computational thinking and mathematics: a case study on four K-8 STEAM programs in Ontario, Canada -- Chapter 6. Connecting with industry in computer science education -- Chapter 7. Perceptions of gender stereotypes about computer game-based learning among pre-service teachers: development and initial psychometric analysis of a scale -- Chapter 8. Assessing K-9 teachers' computational thinking skills -- Chapter 9. Enhancing preservice teachers' confidence and efficacy in computer science -- Chapter 10. Introducing computational thinking unplugged in early childhood education within the context of physical and natural science courses: a pilot study in Greece -- Chapter 11. The rise of the digital polymath: Switzerland is crossing the computer science education chasm through mandatory elementary pre-service teacher education -- Chapter 12. Using Dr. Scratch as a formative feedback tool to assess computational thinking -- Chapter 13. The design, implementation, and evaluation of a graduate course to prepare teachers and school librarians to lead K-12 computational thinking -- Chapter 14. Computer science in mathematics preservice teacher education -- Chapter 15. Pre-service teacher preparation to integrate computational thinking -- Chapter 16. Gamification of middle school mathematics and science: game-playing for learning -- Chapter 17. Achievement differences between students in single-sex schools and students in coeducational schools: a hierarchical linear modeling approach
506    ^aRestricted to subscribers or individual electronic text purchasers
520 3  ^a"This book explores the methods and applications of computer science curriculum development within primary and secondary education"--^cProvided by publisher
530    ^aAlso available in print
538    ^aMode of access: World Wide Web
650  7 ^aComputer science^xStudy and teaching.^2fas
650  0 ^aComputer science^xStudy and teaching
700 1  ^aWachira, Patrick,^eeditor
700 1  ^aKeengwe, Jared,^d1973-^eeditor
710 2  ^aIGI Global,^epublisher
776 08 ^iPrint version:^z1799814793^z9781799814795^w(DLC) 201903092
776 0  ^c(Original)^w(DLC)201903092
856 41 ^3Chapter PDFs via platform:^uhttp://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-1479-
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